Everard Clinton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He has moderate length chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his dancing dream.
Motivation: To prove his worth to the world.
Ideals: Artistic. Flaws: Ugly, Terse, Impulsive. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 100 gp.
Chad Ashton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long silver hair reaches down to his waist. He has gleaming, smiling amber eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to make almost anything out of random pieces of junk.
History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. After a long history of fighting, Chad and his spouse have recently divorced.
Motivation: He has money and likes to spend it.
Ideals: Gifted, Logical. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Ruler
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 1400 sp. 1 Breastplate. 1 Chain shirt.
Lance Acton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he has a large black mantle and cape that has been intricately interwoven into his green robe. His auburn hair has been sun bleached extensively. His eyes, though not visible through his cowl, are gray.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born the only child of a wealthy merchant. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Joker, Entrepeneur, Gifted. Flaws: Shy, Antagonistic. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 4 (-3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2100 sp.
Shane Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears a robe, a symbol of magic around his neck, and a mace on his belt. He has a very tight haircut. He has gleaming, smiling green eyes.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting, Artistic, Justice. Flaws: Disease. Bonds: Rich. Occupation: Jeweler
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate.
Heward Deighton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple black robe with brown stripes complete with hood. His blonde hair is heavily combed to the right. His eyes are likewise violet.
Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Heward lived on a farm with his mother, near the main road leading to a nearby town. Heward was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has since lost track of the people in his past.
Motivation: Regain custody of his son.
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Religious, Family. Occupation: Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
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