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Advanced [show]


Roger Charlton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is styled in orderly dreadlocks. His eyes are likewise hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Roger lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: An old rival family wants him found.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Roger Charlton, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 11
Languages Common, Auran, Gnoll, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 20000 cp. Rock crystal (30 gp). Chalcedony (30 gp). 1 Minor magic item.


Social Check DCs


Miles Redfield, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His auburn hair is cut short. His eyes are amber and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a small toy that he constantly fidgets with.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He got away from his former life and has fallen to alcoholism.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Logical. Flaws: Shy, Addict. Bonds: Military, Rich. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Miles Redfield, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 7 (-2)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Wymar Adley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. His brown hair is braided into rings. His eyes are likewise amber.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with finding treasure.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Adventurer. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wymar Adley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Insight +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Theodoric Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his chestnut hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great joy in being the best Farmer in town.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Farmer and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business.

Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Theodoric Tatum, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics -1, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +3

Possessions: Black pearl (600 gp). Jasper (50 gp). Coral (40 gp). Lapis lazuli (5 gp). 1 Minor magic item.


Social Check DCs


Ernest Palomarez, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has a large green mantle and cape that has been intricately interwoven into his brown robe. His golden hair is cut jaggedly and amateurishly. His brown eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Ernest was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Architect soon after.

Motivation: To reunite with his absent mother; and expand his business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Ernest Palomarez, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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