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NPC Generator

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Advanced [show]


Aldous Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. He has a moderate pudge and is not very fit. His auburn hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane, Impulsive. Bonds: Rich, Attractive. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Aldous Ramsay, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)18 (+4) 11 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Halfling, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Godfrey Pickering, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His moppish white hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He inherited the family business which he has now maintained for 3 years.

Motivation: Further expansion of business.

Flaws: Disease, Insomniac. Bonds: Poor, Job. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Godfrey Pickering, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Coral (90 gp).


Social Check DCs


Trym Reed, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. He has wavy blonde hair. His hazel eyes dart from person to person.

Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.

History: He was born in the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Insomniac. Bonds: Attractive, Job, Immigrant, Family. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Trym Reed, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)18 (+4) 7 (-2)10 (+0)
Skills Animal Handling +0, Investigation +6
Senses Passive Perception 8
Languages Common, Goblin, Giant, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Roger Alston, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in pastel turtlenecks beneath a grey coat with green slacks. His golden hair is braided into rings. His amber eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.

History: Roger was born in the north. At a young age he loved to build and create. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He used his abilities to travel the world and help people.

Motivation: He is greedy; and to clean up the streets

Ideals: Philantrophist, Persistence, Gifted. Flaws: Ugly. Bonds: Guardian. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Roger Alston, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1200 sp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Hugh Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears just a red suit. His black hair is kept up in a ponytail inside a deerstalker hat. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: To protect his home; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Criminal record, Guardian. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Hugh Berkeley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. 4 Tanglefoot bags. 4 Tanglefoot bags. 1 Everburning torch.


Social Check DCs

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