Gunter Wesley, Male Human [Permalink]
Personal [hide]
Description: A 6'6" western man, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears a deerstalker hat to cover his moderate length chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of western immigrants he idolized his mother. After coming to the age of reason, Gunter took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the west, certain he would find work there.
Motivation: A strong sense of loyalty to Human people; and wants to work out more often
Ideals: Gifted. Flaws: Racist, Secretive. Bonds: Attractive, Immigrant. Occupation: Apothecary
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 16000 cp.
Tim Tattersall, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fancy brown suit. He has a white handlebar mustache and slicked back white hair. His fierce hazel eyes like to dwell on things.
Personality: Calm and collected, he is a well trained Glassblower. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His mother raised him in a mountain cabin. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.
Ideals: Athletic, Opinionated. Flaws: PTSD. Bonds: Attractive, Job, Nature. Occupation: Glassblower
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 18 (+4) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee -2 / 1d10-4, Ranged +6 / 1d10+4, Grapple +3
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver comb with moonstones (1000 gp).
Conrad Deighton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is lengthy. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Conrad was born the youngest of three triplets. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: He'd like to take his coworkers down a peg; and wants to raise his children well
Ideals: Persistence, Artistic. Bonds: Family, Job. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 6 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp.
Heward Altham, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. He has a very tight haircut. He is baby faced.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Mason mother left him crippled. He was granted arcane powers by his dying sister.
Motivation: To get a good night's sleep; and an old rival family wants him found
Ideals: Gifted. Flaws: Disease, Antagonistic, Insomniac. Bonds: Family. Occupation: Weaver
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Conrad Brent, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather. His white hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: Conrad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to loving parents in a slum to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his singing dream.
Motivation: Expand his business; and he has a crush on the local guard
Ideals: Artistic, Joker. Bonds: Attractive, Poor, Mentor. Occupation: Marshal
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
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