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NPC Generator

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Advanced [show]


Kody Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His long blonde hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Selfish, Disease, Ugly. Bonds: Job. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Kody Enfield, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)11 (+0) 8 (-1)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs


Gerald Tattersall, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a tan tunic with white highlights, and long grey pants that bunch up around his shoes. His chestnut hair is smooth and relatively long. His brown eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a wizard, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and he is wracked by social anxiety

Flaws: Selfish, Fearful. Bonds: Attractive, Family, Mentor, Adventurer. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Gerald Tattersall, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)9 (-1) 7 (-2)17 (+3)
Skills Acrobatics +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 31000 sp. Moss agate (12 gp). Violet garnet (1000 gp). Tiger eye turquoise (12 gp). 1 Minor magic item.


Social Check DCs


Anthony Graeme, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He carries with him a set of spears, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Barrister job and began his own company from there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Shy, Insane. Bonds: Criminal record, Rich, Job. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anthony Graeme, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Bertram Dayton, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His chestnut hair and beard is wavy and long. He has a tattooed face.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Energy wise he seems alert and responsive.

History: He was born in the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the east, certain he would find work there.

Motivation: Regain custody of his daughter; and he's in love

Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Bertram Dayton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)14 (+2) 17 (+3)12 (+1)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 80 pp. Peridot (40 gp). Tourmaline (140 gp). Star rose quartz (40 gp). Blue quartz (7 gp). 1 Minor magic item.


Social Check DCs


Miles Tatum, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears bulky blue painted plate armor. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Greedy. Bonds: Attractive, Adventurer, Job. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Miles Tatum, Male Human Fighter 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)14 (+2) 16 (+3)14 (+2)
Skills Persuasion +5, Stealth +6
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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