Gerald Whitby, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tan collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears a broad hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He served in the navy to pay for his family's outstanding loans. He has had some formal music training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job
Ideals: Artistic, Impeccable. Flaws: Hedonist. Bonds: Job, Military. Occupation: Ruler
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 100 gp. 1 Half-Plate.
Randal Mitchell, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears dark leathers with embroidery. His hair is auburn and curly. His thin eyebrows rest above his beady amber eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Dilettante profession.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Shipwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Average lock. 1 Hourglass. 1 Disguise kit.
Arnold Bentham, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. His tied-back hair is silver. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He has worked as a Merchant like his father before him.
Motivation: He is greedy; and balancing his hectic life and new merchant responsibilities is difficult
Ideals: Gifted. Flaws: Fearful, Antagonistic. Bonds: Job, Rich. Occupation: Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. White pearl (160 gp). Lapis lazuli (9 gp). Chrysoberyl (160 gp).
Solomon Westbrook, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'1" and wears an entirely white suit with brown socks and a vest with buckled shoes. His head has been shaved. His gray eyes have a joyful gleam in them most of the time.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Gifted from a young age, Solomon studied abroad. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying brother.
Motivation: He is wracked by social anxiety.
Ideals: Optimist, Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Ruler
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Conrad Rodney, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, blue cloak. His skin is fair and his fingers are delicate and long. With a patchy white beard and wild white hair. His eyes are blue.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Interpreter business at a young age. He was an apprentice working in his father's forge. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Conrad never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and wants to raise his children well
Ideals: Justice. Flaws: Emotional. Bonds: Job, In love, Family. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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