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Advanced [show]


Lance Clinton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and grey handkerchief worn on his right side. He carries with him a set of falchions on his belt, each one with a sapphire on the hilt. His white hair is knotted and matted. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Lance was born on a far western plains where he grew up under the tutelage of his mother, an expert Navigator. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist. Flaws: Mundane. Bonds: Religious, Immigrant, Enemies. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Lance Clinton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)11 (+0) 7 (-2)9 (-1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1800 sp. Jade (50 gp). Red spinel (50 gp). Sardonyx (80 gp).


Social Check DCs


Clerebold Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has shaved his head bald. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and he desires power and/or immortality

Ideals: Optimist. Bonds: Attractive, In love, Rich, Adventurer. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Clerebold Beitz, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)8 (-1) 12 (+1)15 (+2)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Backpack.


Social Check DCs


Miles Heiser, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe. He carries with him a set of nunchakus on his belt, each one with a jet on the hilt. He keeps his black hair in a flapper bob. He has gleaming, smiling amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 8 years old his parents immigrated from the west. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Fighting, Impeccable. Bonds: Rich, Immigrant, Nature. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Miles Heiser, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Heward Middleton, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this southern man dresses in green turtlenecks beneath a pastel coat with brown slacks. His golden hair is still thick. His eyes are a pleasant amber.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Adventurer, Job. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Heward Middleton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 13 (+1)17 (+3)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


John Oakley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. His hair is auburn and very short. He has gleaming, smiling green eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Impeccable. Flaws: Disease. Bonds: Slave, Attractive, Rich. Occupation: Armorer

Voice: Whispers

Attributes [hide]

John Oakley, Male Human Fighter 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 6 (-2)13 (+1)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 8
Languages Common, Druidic, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5

Possessions: Just what you see.


Social Check DCs

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