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NPC Generator

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Advanced [show]


Drogo Soames, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. He wears a small hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the east to a Merchant, Drogo learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Merchant. He has achieved small success as a Merchant.

Motivation: He has a crush on the local Shipwright; and he feels that his past leaves him morally obligated to help

Flaws: Disease. Bonds: Criminal record, Job, Has a crush. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Drogo Soames, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 9 (-1)15 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp. Rhodochrosite (14 gp). Brown-green garnet (160 gp).


Social Check DCs


Clerebold Crawford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a brown collared shirt and grey pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has a hunchback. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Gifted. Flaws: Ugly, Fearful. Bonds: Slave. Occupation: Beggar

Voice: Posh accent

Attributes [hide]

Clerebold Crawford, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ernest Marley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in pastel turtlenecks beneath a tan coat with yellow slacks. He wears his red hair down. He is baby faced.

Personality: He is irascible and easily irritated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Justice. Flaws: Antagonistic. Bonds: Slave, Military. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Ernest Marley, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)10 (+0) 10 (+0)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Gladstone, Male Human [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his glaive always slung over his shoulder. He has a slight overbite and is overall scrawny. His hair, while still mostly blonde, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small plains village. His childhood dream was to be a Mason, but he was a colossal failure. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job

Flaws: Shy. Bonds: Rich, Nature, Job, Adventurer. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Gladstone, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Malachite (8 gp).


Social Check DCs


Hugh Kinsley, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Ugly, Addict. Bonds: Adventurer, Poor. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Hugh Kinsley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 12 (+1)8 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Lapis lazuli (4 gp). Golden yellow topaz (900 gp).


Social Check DCs

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