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NPC Generator

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Advanced [show]


Heward Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the south. His father was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Beggar job and began his own company from there.

Motivation: Expand his business; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Heward Trowbridge, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 18 (+4)12 (+1)
Skills Acrobatics +2, Survival +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +6

Possessions: 2600 sp. Amethyst (100 gp). Golden pearl (100 gp). Deep green spinel (100 gp).


Social Check DCs


Alexandre Darby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears white painted combat armor at almost all times. His silver hair is lengthy and is close to two feet long. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic, Opinionated. Flaws: Ugly, Fearful. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Alexandre Darby, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Lapis lazuli (5 gp). Red spinel (130 gp). Moonstone (80 gp).


Social Check DCs


Gerald Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his left hand. He keeps his brown hair in a flapper bob. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the north, but his parents moved at a very young age to the south. He worked as a nervous Cartwright and found it very stressful. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: Sabotage a competitor; and expand his business

Ideals: Logical. Flaws: Antagonistic. Bonds: In love, Immigrant, Job. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Gerald Wordsworth, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)7 (-2) 8 (-1)12 (+1)
Skills Deception +3, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 900 sp.


Social Check DCs


Gerald Beitz, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Flattery will make him almost putty in your hands.

History: Gerald was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He then took over the family business and is one of the better Apothecary for hire.

Motivation: To get a good night's sleep; and to end his boredom

Flaws: Mundane, Selfish, Insomniac. Bonds: Job, Immigrant. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Gerald Beitz, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 11 (+0)12 (+1) 15 (+2)6 (-2)
Skills History +3, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Thomas Langley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries nunchakus. His hair is always cut to a buzz. His eyes are brown.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small mountains village. Thomas was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Dilettante. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Thomas Langley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 14 (+2)13 (+1)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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