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NPC Generator

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Advanced [show]


Henry Ashley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and to find somewhere to settle down

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Body Guard

Voice: Hollow voice

Attributes [hide]

Henry Ashley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 11 (+0)9 (-1)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 4 Holy water.


Social Check DCs


Geoffrey Barlow, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears professional attire. His silver hair is lengthy and is close to two feet long. He has green eyes and a tan hat with a green feather.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: Born in the west his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Selfish. Bonds: Attractive, Religious, Poor, Nature. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Geoffrey Barlow, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp.


Social Check DCs


Tim Ogden, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a blue suit, white shirt, and brown tie. He is muscular with a powerful set of arms. His white hair is drawn into a tight pony tail with a card scrunchie. His eyes are green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.

History: The child of a Tanner, who enjoyed hunting, Tim was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Nature, Family. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Tim Ogden, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kyle Mitchell, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bristling with hidden weapons, mostly daggers and swords. His silver hair is knotted and matted. His fierce hazel eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Kyle was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Optimist. Bonds: Rich, Criminal record, In love, Attractive. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Kyle Mitchell, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Jasper (20 gp). 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Don Davenport, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tan leather gloves, a tan jacket, and tight pants. He wears a top hat to cover his moderate length red hair. He wears large thick round spectacles.

Personality: Don speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and retire the richest man in the west

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Don Davenport, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 12 (+1)18 (+4)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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