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NPC Generator

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Advanced [show]


Simon Cotton, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is auburn and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: He was born in a small island village. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Simon Cotton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 7 (-2)14 (+2)
Skills Arcana +2, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp).


Social Check DCs


Aldous Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is typically in his Cook uniform. His white hair is lengthy. He has a dull look in his gray eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a cook and was forced into it by his family

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Criminal record. Occupation: Cook

Voice: Soft and melodious

Attributes [hide]

Aldous Dumph, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 30 pp. Freshwater pearl (15 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Thomas Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with black and grey striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. He has no hair. He has several tiny amethyst earrings on each ear.

Personality: He acts crazy and hedonistic. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has decided he is irredeemable.

Flaws: Ugly, Hedonist, Disease. Bonds: Rich, Criminal record. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Thomas Myerscough, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)8 (-1) 9 (-1)14 (+2)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Rose (20 gp). Black pearl (200 gp). Pink pearl (40 gp). 1 Chain shirt.


Social Check DCs


Arnold Ainsley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, tan cloak. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Mortician, but he was a colossal failure. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Find a way to reverse the transformation of his sister; and wants to open a new tavern

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Job, Has a crush, Family. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Arnold Ainsley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Nicholas Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large white mantle and cape that has been intricately interwoven into his tan robe. His hair is auburn and curly. His eyes are likewise green.

Personality: He likes to make people angry or surprised. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Nicholas was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Merchant.

Motivation: A deep hatred of brigands; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Nicholas Kendal, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)8 (-1) 10 (+0)10 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp.


Social Check DCs

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