Kyle Tattersall, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He wears his black hair up. He wears an eyepatch.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also has developed a complete distrust of the Sculptor profession.
History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 80 pp.
Bernard Hackney, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, tan, dusty cloak. His hair is golden, silky, and of moderate length. His eyes are violet and catlike.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.
History: He is a Succubi in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Bowyer for the past few years.
Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and his religion dominates his actions
Ideals: Athletic, Joker. Bonds: Attractive, Religious, Adventurer, Job. Occupation: Bowyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2500 sp. 1 Half-Plate.
Arnold Chatham, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'1" and likes to wear violet tank tops with grey pants. He has a long golden beard with little hanging trinkets. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to make people angry or surprised. He is lazy, self-centered, vain, and jealous.
History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: To find somewhere to settle down; and he has money and likes to spend it
Flaws: Antagonistic, Selfish, Mundane. Bonds: Rich. Occupation: Carpenter
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Carved bone or ivory statuette (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Climber’s kit.
Lance Wesley, Male Human [Permalink]
Personal [hide]
Description: He sports blue clothing, slightly heavier than average wear. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Enemies, Rich. Occupation: Bounty Hunter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Kyle Burton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear violet tank tops with brown pants. He carries with him a set of ceremonial daggers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His auburn hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of goblins once and for all.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Enemies. Occupation: Fisher
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 200 gp.
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