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NPC Generator

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Advanced [show]


Charles Barton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of the four houses of cards around his neck, and a longbow on his belt. His silver hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Charles was born in the east. At a young age he loved to build and create. He has had some formal poetry training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and wants to raise his children well

Ideals: Fighting, Persistence, Artistic. Bonds: Attractive, Family. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Charles Barton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)14 (+2) 15 (+2)9 (-1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Robert Hackney, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear black clothing when he does not wear armor. His whole body is exceptionally muscular. His white hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast forest. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He left for the west, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Nature, Adventurer. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Robert Hackney, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)6 (-2) 8 (-1)15 (+2)
Skills Arcana +0, History +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Norman Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His chestnut hair is cut short with large spiked bangs in the front. His fierce blue eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Norman's father didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Detective; and sabotage a competitor

Flaws: Antagonistic. Bonds: Enemies, Poor, Has a crush, Job. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Norman Winterbourne, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)14 (+2) 16 (+3)17 (+3)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Chain shirt. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Godfrey Barlow, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. His long blonde hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Flattery will make him almost putty in your hands.

History: He was raised in a forest tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He inherited the family business which he has now maintained for 12 years.

Motivation: To protect his home; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Selfish, Greedy. Bonds: Guardian, Nature, Job. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Godfrey Barlow, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Roland Rylan, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan small hat and tan clothes. He wears a colorful flower in his silver hair. His gray unseeing eyes seem to look past you.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Roland was born the youngest of three triplets. He worked as a nervous Detective and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Disease, Antagonistic. Bonds: Attractive, Job, Mentor, Family. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Roland Rylan, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)16 (+3) 15 (+2)6 (-2)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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