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NPC Generator

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Advanced [show]


Godfrey Davenport, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears just a green suit. His white hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the east. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Godfrey was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Pacifist, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Godfrey Davenport, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills History +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 33000 sp. Deep blue spinel (1000 gp). Carnelian (60 gp). Freshwater pearl (10 gp). 1 Minor magic item.


Social Check DCs


Don Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a black collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. He keeps his white hair in a pixie cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the south. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Don hails from a village terrorized by brigands. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and someone believes him a fraud

Ideals: Pacifist. Flaws: Addict. Bonds: Immigrant, Enemies, Criminal record. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Don Tewksbury, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 3 Thunderstones. 1 Everburning torch.


Social Check DCs


Charles Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has a large violet mantle and cape that has been intricately interwoven into his black robe. His Stetson hat is riddled with cuts and holes. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Charles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his singing dream.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Charles Harrington, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)11 (+0) 16 (+3)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Lewis Tewksbury, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His hair, while still mostly chestnut, has prominent grey streaks. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal painting training, and achieved minor success. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job

Ideals: Gifted, Artistic, Impeccable. Bonds: Job, Has a crush. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lewis Tewksbury, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)14 (+2) 15 (+2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Arnold Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He carries a battered ceremonial dagger and tarnished club as well. His blonde hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly, Secretive, Fearful. Bonds: Rich. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Arnold Abram, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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