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Advanced [show]


Charles Warwick, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Performer. He has a long golden beard with little hanging trinkets. His gray eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Performer business at a young age. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has achieved small success as a Performer.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Job, Debt. Occupation: Performer

Voice: Sighs a lot, exhausted

Attributes [hide]

Charles Warwick, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)9 (-1) 15 (+2)15 (+2)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 2 Alchemist’s fire. 1 Tanglefoot bags. 1 Antitoxin.


Social Check DCs


Balimaar Blythe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white armored body suit, with a simple brown line shooting up and back down. His white hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 5 years old his parents immigrated from the north. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and to get a good night's sleep

Flaws: Insomniac, Cynical. Bonds: Immigrant, Adventurer. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Balimaar Blythe, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 16 (+3)16 (+3)
Skills Investigation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Carnelian (40 gp). Tiger eye turquoise (4 gp). Moss agate (4 gp).


Social Check DCs


Trym Harlow, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair has been sun bleached extensively. His eyes, though not visible through his cowl, are blue.

Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with writing.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Rich, Religious. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Trym Harlow, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)15 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Athletics +4
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 17000 cp.


Social Check DCs


Roger Axton, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. He is portly but not overly obese. His hair is silver and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roger is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Roger was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roger decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Justice. Flaws: Ugly, Disease, Insomniac. Bonds: Criminal record. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Roger Axton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Malachite (15 gp). Carnelian (80 gp). Azurite (15 gp).


Social Check DCs


Jocelyn Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and he perpetually has his morningstar ready. He wears a colorful flower in his red hair. His fierce violet eyes like to dwell on things.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and to be a farmer again

Ideals: Fighting, Logical, Artistic. Bonds: Attractive, Job. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Jocelyn Graeme, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)9 (-1) 16 (+3)9 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 7000 cp. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs

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