Ernest Hampton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He usually wears his black robe and has his mace always slung over his shoulder. He has styled his red hair well, parting it to the right. His gray eyes peer out from beneath his small black hat.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. His arcane abilities were realized during a raid on his village. Since then, he has sought to make the best of life.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark
Ideals: Joker, Optimist, Gifted. Bonds: Adventurer, Debt. Occupation: Roofer
Voice: Indian accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 24000 sp. 1 Masterwork Musical instrument. 1 Silver holy symbol. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools.
Lance Huxley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his auburn hair in a pixie cut. He wears a mask on his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy and tries to find solutions quickly.
History: Gifted from a young age, Lance studied abroad. A freak accident while working with his Blacksmith father left him crippled. He has built up a small fortune and can afford his own way.
Motivation: Nothing but the best is good enough for him; and money/treasure
Ideals: Impeccable, Gifted. Flaws: Lazy, Disease. Bonds: Rich. Occupation: Spy
Voice: French accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 3100 sp. 3 Thunderstones.
Odo Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His hair is cut close to his head. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. He works hard and plays hard.
History: Sold as a small child to a wizard, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Odo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to have a good time and be beloved
Flaws: Antagonistic, Hedonist. Bonds: Poor, Mentor, Military. Occupation: Scribe
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp.
Odo Bradley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is heavily combed to the left. His violet eyes dart from person to person.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Odo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Odo. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Flaws: Insane, Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Butcher
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5
Possessions: 70 pp. 1 Chain shirt. 1 Darkwood Shield.
Odo Chester, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, violet shirt, and brown tie. He is portly but not overly obese. He has moderate length auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 7 years.
Motivation: He seems to be bored by most things.
Flaws: Mundane, PTSD. Bonds: Attractive, Job, Slave. Occupation: Cartwright
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
