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Advanced [show]


Roland Bradley, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a tight fitting violet shirt and pants. His white hair is still thick. His eyes are violet.

Personality: He is overprotective of those who hire his services. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small forest village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and to clean up the streets

Flaws: Antagonistic. Bonds: Attractive, Guardian, Nature, Military. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Roland Bradley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Richard Atherton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a green tunic with blue highlights, and long grey pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His black hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed southerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist. Flaws: Shy. Bonds: Nature, Job, Debt. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Richard Atherton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 17 (+3)7 (-2) 12 (+1)14 (+2)
Skills Stealth -1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged -1 / 1d8-3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Geoffrey Acton, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is renowned for his bright white suits and hats. His auburn hair is cut jaggedly and amateurishly. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To protect his home; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Military, Criminal record, Guardian. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Geoffrey Acton, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Guy Ashton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His hair is long and blonde with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. He is baby faced.

Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Ploughman profession.

History: Guy hails from a village terrorized by dire rats. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Flaws: Hedonist. Bonds: Job, Enemies, Adventurer, Family. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Guy Ashton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)10 (+0) 12 (+1)13 (+1)
Skills Athletics +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Roger Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He has a slight overbite and is overall scrawny. His silver hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small forest village. A few years later when the east was not economically sound they moved to his current location. He hasn't been sleeping well lately.

Motivation: To unite with his sister.

Ideals: Persistence. Flaws: Insomniac. Bonds: Family, Nature, Immigrant. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Roger Whitby, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp. 1 Darkwood Shield.


Social Check DCs

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