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Advanced [show]


Shane Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered halberd and tarnished flail as well. His chestnut hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Criminal record. Occupation: Laborer

Voice: French accent

Attributes [hide]

Shane Wentworth, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Trym Webley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple brown robe with red stripes complete with hood. He has a long black beard with little hanging trinkets. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: He was born to loving parents in a slum to the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor, Religious. Occupation: Hunter

Voice: Farmer accent

Attributes [hide]

Trym Webley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 10 (+0)7 (-2) 11 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Godfrey Graham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a green costume with the symbols of strength on his torso. He has a long blonde beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Beggar.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and expand his business

Ideals: Athletic, Justice. Flaws: Insane. Bonds: Job, Rich. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

Godfrey Graham, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 4 Holy water. 4 Antitoxin. 4 Tanglefoot bags.


Social Check DCs


Balimaar Yeardley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Dilettante does. His skin is fair and his fingers are delicate and long. With bright white hair and a scraggly beard. His eyes, though not visible through his cowl, are brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Actor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Dilettante like his mother before him.

Motivation: Wants to raise his children well.

Ideals: Justice. Flaws: Fearful, Antagonistic. Bonds: Job, Family. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Balimaar Yeardley, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 12000 sp. 1 Small steel mirror. 1 Masterwork Musical instrument. 1 Good lock. 1 Good lock.


Social Check DCs


Hunter Fidget, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He usually wears his pastel robe and has his longsword always slung over his shoulder. His head has been shaved. His gray eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and revenge

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Military, Slave. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Hunter Fidget, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. Azurite (13 gp). Lapis lazuli (13 gp). Bloodstone (70 gp). 1 Minor magic item.


Social Check DCs

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