Lance Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is braided into rings. His blue eyes are slightly larger than normal.
Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He plays an instrument quite well.
History: Born in the south to a Interpreter, Lance learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Interpreter.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Bonds: Attractive, Job, Rich. Occupation: Interpreter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Star rose quartz (80 gp). Bloodstone (80 gp). Alexandrite (400 gp). 1 Half-Plate. 1 Masterwork studded leather.
Solomon Marley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he usually wears his violet robe and has his axe always slung over his shoulder. His hair, while still mostly chestnut, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He is almost excessively polite to everyone, even when angry. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: From birth he was tutored by a cruel and relentless mentor. In his 14th year, his parents were killed by a goblins raid, leaving Solomon alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Flaws: Shy, Fearful. Bonds: Mentor, Enemies. Occupation: Scribe
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 10 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1900 sp.
Everard Hayes, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. He wears his silver hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gifted from a young age, Everard studied abroad. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Justice, Gifted. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Sage
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Hugh Kimberly, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tan vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long silver hair kept up in a rat tail. His eyes are brown and beady.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful slaver made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Joker. Flaws: Ugly, Racist. Bonds: Mentor, Immigrant. Occupation: Cartwright
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 20000 cp.
Don Shelley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a grey shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His black hair is styled in orderly dreadlocks. His eyes are brown and beady.
Personality: His tongue was cut out and he uses sign language. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant, Rich. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!