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NPC Generator

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Advanced [show]


Raymond Gentry, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He prefers to wear brown clothing when he does not wear armor. He has a hunchback. His blonde hair is singed and shortened. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Selfish, Antagonistic, Racist, Greedy. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Raymond Gentry, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 5 (-3)18 (+4)
Skills Intimidation +6, Religion +4
Senses Passive Perception 7
Languages Common, Goblin, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Smokesticks.


Social Check DCs


Clerebold Langston, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His brown hair is still thick. His eyes are gray and beady.

Personality: Overbrimming with self-confidence, Clerebold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a white middle class family as the only child. In his 11th year, his parents were killed by a dire rats raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Clerebold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: In love, Enemies. Occupation: Ploughman

Voice: Smoker's lung

Attributes [hide]

Clerebold Langston, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 6 (-2)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Roland Oakley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean violet cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. His brown hair is slicked back into a classic pompadour. His eyes are likewise green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He would rather hide behind his crafts than deal with other people.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Scribe and found it very stressful. He has never given up on his poetry dream.

Motivation: He has a rivalry with the Church that dominates his actions; and seeks redemption

Ideals: Artistic. Flaws: Shy. Bonds: Criminal record, Job, Religious. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Roland Oakley, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerald Hailey, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in an above average manner. His red hair is lengthy and is close to two feet long. His blue eyes peer out from beneath his Stetson blue hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Gerald Hailey, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 2 Alchemist’s fire. 2 Thunderstones.


Social Check DCs


Manfred Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He keeps his white hair in a pixie cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He worked as a nervous Hunter and found it very stressful. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Religious, Job, Nature, Adventurer. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Manfred Warwick, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. A delicate silver chain set with a tourmaline (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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