Charles Tinley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a robe, a symbol of his god around his neck, and a lance on his belt, and is pretty ugly. He has moderate length black hair. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: Money/treasure; and he feels threatened by others
Ideals: Fighting, Passionate. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Mortician
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Magnifying glass. 1 Masterwork Artisan’s tools. 1 Superior lock. 1 Average lock.
Shane Haley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a perfectly clean shirt and pair of pants. He has chestnut hair. He has gleaming, smiling blue eyes.
Personality: Confrontational and typically high on some drug or another. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Addict, Disease. Bonds: Attractive, Nature. Occupation: Jeweler
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Adelard Huckabee, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears skinny pants and wears a blue and brown robe with the hood down. His black hair, when down, is lengthy. His eyes, though not visible through his cowl, are violet.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a xeno-phobe, disliking non-Humans.
History: Adelard was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Joker. Flaws: Racist, Fearful. Bonds: Attractive, In love. Occupation: Barkeep
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
Hunter Harlan, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail. He has red hair. His eyes are blue.
Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.
Motivation: To be a Ploughman again; and further expansion of business
Ideals: Professionalism, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Scribe
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1700 sp. Black velvet mask with numerous citrines (110 gp). Solid gold idol (700 gp). A miniature golden chest with tiny emeralds lining the top (110 gp).
Raymond Alston, Male Human [Permalink]
Personal [hide]
Description: This southern man wears professional attire. His clothes are grease stained in places. His golden hair and beard is wavy and long. His green eyes have a joyful gleam in them most of the time.
Personality: He is witty, but his monotone delivery comes off as unnerving Raymond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His parents moved while he was still in utero so he is the first generation to be born here. Raymond was born on a far southern island where he grew up under the tutelage of his mother, an expert Architect. He moves from town to town, unable to find a place to settle.
Motivation: To end his boredom.
Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp.
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