Robert Tinley, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His white hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He comes from a rich northern family. A few years later when the east was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: Someone believes him a fraud.
Bonds: Attractive, Enemies, Adventurer, Rich, Immigrant. Occupation: Sage
Voice: French accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1300 sp.
Randal Remington, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He is renowned for his bright red suits and hats. He wears his auburn hair down. His eyes are violet.
Personality: Randal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the east to a Merchant, Randal learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Merchant job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Rich. Occupation: Merchant
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 25000 sp.
Kody Washington, Male Human [Permalink]
Personal [hide]
Description: He wears baggy red pantaloons and a black scarf. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is short and brown. His eyes are blue and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Kody and his spouse have recently divorced.
Motivation: To reunite with his absent mother; and wants to raise his children well
Ideals: Fighting. Flaws: Hedonist, Antagonistic. Bonds: Rich, Family. Occupation: Brewer
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 7 (-2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Miles Allerton, Male Human [Permalink]
Personal [hide]
Description: He wears a tan tunic with brown highlights, and long tan pants that bunch up around his shoes. He carries a battered sword and tarnished dagger as well. His moppish auburn hair is in a traditional bowl cut. His eyes are green and catlike.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Miles was born with his mother's beautiful face. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants his loneliness to end; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable, Logical. Bonds: Adventurer, Attractive, Has a crush. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 6000 cp.
Drogo Dryden, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears dark leathers with embroidery. His golden hair is still thick. His eyes are amber and beady.
Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Map Maker job and began his own company from there.
Motivation: He feels threatened by others.
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Religious, Mentor. Occupation: Map Maker
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2900 sp. Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
