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NPC Generator

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Advanced [show]


Geoffrey Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright tan suits and hats. He has styled his white hair well, parting it to the right. He has several tiny opal earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Rich, Immigrant, Nature. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Geoffrey Wentworth, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)6 (-2) 18 (+4)10 (+0)
Skills Performance +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and tends to wear a yellow poncho over his likewise colored trousers and shirt. His left leg appears badly burned and disfigured. His moppish auburn hair is in a traditional bowl cut. He has gleaming, smiling blue eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Bertram took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker, Logical, Gifted. Bonds: Rich. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Bertram Eastaughffe, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)15 (+2) 8 (-1)16 (+3)
Skills Acrobatics +0, History +4
Senses Passive Perception 9
Languages Common, Sylvan, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Hunter Bentley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a large black jacket. His hair is cut close to his head. He has violet eyes and a black hat with a blue feather.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Greedy. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Bentley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2800 sp. 1 Masterwork Thieves’ tools. 1 Simple lock. 1 Masterwork manacles.


Social Check DCs


Patrick Darby, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is golden and curly. He has brown eyes.

Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and he has money and likes to spend it

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Rich, Job, Family. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Patrick Darby, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 800 sp.


Social Check DCs


Gomory Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. He wears a small hat to cover his moderate length red hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Shy, Secretive. Bonds: Attractive, Poor, Job. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Gomory Astley, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Performance +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs

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