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NPC Generator

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Advanced [show]


Peter Rodney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a large white jacket. His brown hair is still thick. His brown eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. Peter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and his spouse's relatives view him with great suspicion

Flaws: Hedonist, Shy. Bonds: Rich, Family. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Peter Rodney, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Alchemist’s fire.


Social Check DCs


Shane Wellington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a yellow and white handkerchief worn on his right side, and a wedding ring on his right hand. He wears a top hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: Shane was raised in a hard working conservative environment. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He then took over the family business and is one of the better Cartwright for hire.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Shy, Insane. Bonds: In love, Job. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Shane Wellington, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)13 (+1) 6 (-2)14 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Bertram Perry, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. His silver hair is matted, messy, and big. His eyes are hazel.

Personality: Always inclined to offer people food he seems plenty friendly. He does not trust anyone and sleeps with one eye open.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Bertram Perry, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Azurite (6 gp). 1 Minor magic item.


Social Check DCs


Godfrey Norton, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit. He is physically well-built. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To prove his worth to the world; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Forgetful, Impulsive. Bonds: Poor, Criminal record. Occupation: Actor

Voice: Stutters

Attributes [hide]

Godfrey Norton, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Athletics +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Alchemist’s fire. 2 Tanglefoot bags. 4 Smokesticks.


Social Check DCs


Roland Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Roland enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Roland was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Adventurer, Job. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Roland Garrick, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)15 (+2) 17 (+3)8 (-1)
Skills Intimidation +1, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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