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NPC Generator

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Advanced [show]


Ralf Ramsey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a tan wide-brimmed hat and tan clothes. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a dull look in his brown eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He works hard and plays hard.

History: Ralf lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic. Flaws: Depressed, Hedonist. Bonds: Family, Mentor. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Ralf Ramsey, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)17 (+3) 9 (-1)13 (+1)
Skills Arcana +5, Athletics +5
Senses Passive Perception 9
Languages Common, Terran, Gnome, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp).


Social Check DCs


Hugh Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries halberds. His hair is greying and his face has many wrinkles. His eyes are likewise gray.

Personality: He dislikes all the random violence that takes place in the north. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Shoemaker, Hugh learned a great deal about his mother's area of expertise. A gifted student he started as a Mason, but he got bored and became a Shoemaker. He has drifted from career to career and currently works as a Shoemaker.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Pacifist, Justice. Bonds: Attractive, Job. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Hugh Ainsley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)8 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 900 sp.


Social Check DCs


Bertram Ryley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. His golden hair and beard is wavy and long. His eyes are green and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Bertram was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Disciplined, Extrovert. Flaws: Fearful. Bonds: Attractive, Job, Rich. Occupation: Bookbinder

Voice: Mousy voice

Attributes [hide]

Bertram Ryley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)15 (+2) 13 (+1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Solomon Benson, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears blue trousers with pastel and green striped suspenders. He wears various colorful collared shirts. He keeps his long black hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Solomon Benson, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 18 (+4)10 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 60 pp.


Social Check DCs


Charles Gyula, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He tends to wear a large green jacket. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Addict. Bonds: Slave, Attractive, Adventurer, Guardian. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Charles Gyula, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 10 pp.


Social Check DCs

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