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NPC Generator

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Advanced [show]


Geoffrey Merton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his left hand. His silver hair is drawn into a tight pony tail with a clover scrunchie. His eyes are green.

Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Architect again; and he is unsatisfied with his job

Ideals: Disciplined, Professionalism, Logical. Flaws: Disease. Bonds: In love, Job. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Geoffrey Merton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)17 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Gomory Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair, when down, is lengthy. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the south. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Passionate. Bonds: Attractive, Immigrant. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Enfield, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)17 (+3) 5 (-3)11 (+0)
Skills Athletics +5, Medicine -1
Senses Passive Perception 7
Languages Common, Infernal, Gnoll, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +0

Possessions: Amber (110 gp). Citrine (80 gp).


Social Check DCs


Bernard Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is auburn and curly. His green eyes are slightly larger than normal.

Personality: Bernard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he seems to be bored by most things

Ideals: Disciplined, Entrepeneur. Bonds: Poor, Immigrant. Occupation: Seamstress

Voice: Low range voice

Attributes [hide]

Bernard Stansfield, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)18 (+4) 10 (+0)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Halfling, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Geoffrey Gladstone, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a worn and beaten armor. He keeps his chestnut hair in a pixie cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He loathes his own lifestyle.

Ideals: Artistic. Flaws: Addict, Depressed. Bonds: Rich. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Geoffrey Gladstone, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 10 (+0)18 (+4)
Skills Performance +6, Stealth +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Alexandre Berkeley, Male Human [Permalink]

Personal [hide]

Description: A 5'4" western man, he dresses well, typically a more casual-formal manner. His silver hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.

History: Alexandre was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Alexandre took refuge in the large cave and found the beat up greataxe and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: His relatives are trying to arrange a marriage; and to share knowledge with the world

Ideals: Joker, Logical. Bonds: Attractive, Poor, Nature. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Alexandre Berkeley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)17 (+3) 11 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver comb with moonstones (400 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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