Simon Kelsey, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. He wears his white hair up in a very large beehive style do. His eyes, though not visible through his cowl, are blue.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born in the west his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Immigrant, Poor. Occupation: Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 100 gp.
Arnold Kendal, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears brown painted combat armor at almost all times. His black hair is smooth and relatively long. His eyes are gray.
Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the west his family was never financially stable. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.
Motivation: To be a Miller again; and his religion dominates his actions
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Merchant
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Chrysoprase (60 gp).
Cory Sutton, Male Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He wears black painted combat armor at almost all times. His black hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a criminal king-pin and mafia family Cory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cory decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: Doesn't want to be a Tailor and was forced into it by his family.
Ideals: Optimist. Bonds: Attractive, Family, Criminal record. Occupation: Tailor
Voice: Stutters
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 7000 cp. 1 Banded mail. 1 Half-Plate.
Wymar Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He carries a battered club and tarnished whip as well. He has a small bristly mustache and wavy red hair. He has a tattooed face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He has worked as a Sailor like his father before him.
Motivation: To be a Banker again; and money/treasure
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Rich, Job. Occupation: Sailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 9 (-1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 300 gp.
Gunter Marley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. With a patchy blonde beard and wild blonde hair. His ears are large.
Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Gunter and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic, Disease, PTSD. Bonds: Military. Occupation: Actor
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
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