Raymond Spalding, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Sold as a small child to a brothel owner, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Flaws: Shy. Bonds: Attractive, Slave, Adventurer, Mentor. Occupation: Priest
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 18 (+4) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gomory Blyth, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears professional attire. His hair, while still mostly auburn, has prominent grey streaks. He has amber eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gomory's homeland. Gomory decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Justice, Fighting. Bonds: Attractive, Enemies, Immigrant. Occupation: Hunter
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee.
Aldous Southey, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is knotted and matted. He has gleaming, smiling amber eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.
History: He was born a particularly ugly child, much to the horror of his parents. When Aldous reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Selfish, Ugly. Bonds: Adventurer, Military. Occupation: Courier
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2900 sp. Peridot (70 gp). Eye agate (8 gp). Amber (130 gp).
Gerard York, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his auburn hair in a flapper bob. His eyes, though not visible through his cowl, are hazel.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with finding treasure.
History: He was born into a rich family. When Gerard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure
Ideals: Athletic, Impeccable. Bonds: Rich, Adventurer, Military. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. Red-brown spinel (70 gp). Coral (70 gp). 1 Holy water. 4 Tanglefoot bags. 1 Everburning torch.
Alexandre Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red and very short. His blue eyes are passionate and lively.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Flaws: Impulsive, Disease. Bonds: Attractive, Adventurer. Occupation: Masseuse
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 40 pp. Star ruby (900 gp). Red spinel (150 gp). 1 Masterwork Common Ranged Weapon.
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