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NPC Generator

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Advanced [show]


Theodoric Shelly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is black and curly. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: He loathes his own lifestyle; and retire the richest man in the east

Ideals: Entrepeneur, Athletic. Flaws: Depressed, Shy. Bonds: Attractive. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Theodoric Shelly, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6000 sp. 8 Acid flasks. 8 Acid flasks. 2 Tanglefoot bags. 2 Holy water.


Social Check DCs


Gerald Ogden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light black in addition to tight pants. With bright golden hair and a scraggly beard. His violet eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure; and to reunite with his absent father

Ideals: Impeccable. Bonds: Guardian, Slave, Family, Rich. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Ogden, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Tiger eye turquoise (7 gp). Freshwater pearl (7 gp). Jet (110 gp).


Social Check DCs


Clerebold Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He keeps his long auburn hair kept up in a rat tail. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Clerebold embodies much of what other species detest in the Humans. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Addict. Bonds: Religious, Mentor. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Clerebold Dayton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)14 (+2) 8 (-1)11 (+0)
Skills Arcana +4, Stealth +1
Senses Passive Perception 9
Languages Common, Goblin, Infernal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Henry Gracey, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His tied-back hair is blonde. His eyes are hazel and catlike.

Personality: He can speak with the recently deceased. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Henry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Henry. He has gone from town to town working and never settling down anywhere, but has fallen for a local Server. He hasn't told them the truth, but wants to settle down with them.

Motivation: Revenge; and wants his loneliness to end

Ideals: Gifted. Bonds: Attractive, Criminal record, Has a crush, Enemies. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Henry Gracey, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Hematite (4 gp). Rock crystal (40 gp).


Social Check DCs


Simon Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his silver hair well, parting it to the left. His eyes are blue and catlike.

Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Insane. Bonds: Attractive, Military, Adventurer. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Simon Wakefield, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 300 gp. Amber (40 gp). Tourmaline (40 gp). 1 Minor magic item.


Social Check DCs

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