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NPC Generator

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Advanced [show]


John Bing, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His red hair is greasy and uncared for. His fierce hazel eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Military, Rich. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

John Bing, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Reid, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a black costume with the symbols of luck on his torso. He wears his golden hair down. His amber eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the east. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Bonds: Religious, Poor, Adventurer, Family. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Theodoric Reid, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Red garnet (150 gp). Jasper (20 gp).


Social Check DCs


Wymar Sutherland, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. His moppish golden hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He would like to get married and retire; and a deep hatred of drow

Flaws: Ugly, Insane. Bonds: Enemies, Has a crush. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Wymar Sutherland, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Blue star sapphire (400 gp).


Social Check DCs


Drogo Spalding, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a tan and pastel handkerchief worn on his left side, he is not a threatening figure. With bright brown hair and a scraggly beard. His brown eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants to get laid

Ideals: Disciplined, Gifted. Bonds: Rich, Has a crush, Criminal record. Occupation: Courier

Voice: High pitched, excited

Attributes [hide]

Drogo Spalding, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)16 (+3) 13 (+1)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Peter Jacobs, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long chestnut hair is drawn into a two foot long braid. His blue eyes peer out from beneath his small black hat.

Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a wizard, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Bounty Hunter and found it very stressful. He inherited the family business which he has now maintained for 6 years.

Motivation: To be a Locksmith again.

Ideals: Extrovert. Flaws: Secretive. Bonds: Immigrant, Mentor, Job. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Peter Jacobs, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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