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NPC Generator

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Advanced [show]


Peter Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple blue line shooting up and back down. He is physically well-built. He has a very tight haircut. His blue eyes dart from person to person.

Personality: He will rave to anyone who will listen. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north to a Knight, Peter learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 14 years.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Depressed. Bonds: Immigrant, Job. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Peter Sutton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)12 (+1) 7 (-2)11 (+0)
Skills Animal Handling +0, Intimidation +2
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Buckler.


Social Check DCs


Miles Kenley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tan painted combat armor at almost all times. His hair is auburn, silky, and of moderate length. He has a dull look in his blue eyes.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He has all his life been fascinated with dancing.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Artistic. Bonds: Attractive, Job, Military. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Miles Kenley, Male Human Fighter 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 8 (-1)7 (-2)
Skills Perception +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp.


Social Check DCs


Manfred Carlyle, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is renowned for his bright brown suits and hats. He has shaved his head bald. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Disciplined, Artistic. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Manfred Carlyle, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Berkeley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. His blonde hair is matted, messy, and big. He has a dull look in his violet eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Trym Berkeley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)9 (-1) 15 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Don Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long silver hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Don is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Mundane. Bonds: Rich, Enemies, Family. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Don Winterbourne, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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