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NPC Generator

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Advanced [show]


Gomory Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His brown hair is still thick. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Merchant. He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Human artifacts is his passion; and seeks redemption

Flaws: Shy. Bonds: Criminal record, Poor, Job, Adventurer. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Gomory Peyton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp. Carnelian (80 gp).


Social Check DCs


Percival Home, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He typically wears blue cloth garments or leather armor, marred by beers. He has moderate length auburn hair. His gray eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Server. He is obsessed with a lost civilization.

History: He was raised in a plains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Server.

Motivation: He desires power and/or immortality; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Server

Voice: Soft and melodious

Attributes [hide]

Percival Home, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 40000 sp. 1 Half-Plate. 1 Chain shirt. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Ernest Gentry, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is slicked back into a classic pompadour. He has several tiny topaz earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Athletic, Joker. Bonds: Attractive, Rich, Has a crush. Occupation: Scribe

Voice: French accent

Attributes [hide]

Ernest Gentry, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 7 (-2)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Dustin Hale, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time. His chestnut hair is styled in orderly dreadlocks. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Bellfounder, but he was a colossal failure. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Dustin Hale, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)11 (+0) 17 (+3)12 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. Solid gold idol (500 gp).


Social Check DCs


Jocelyn Morley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white Stetson hat and white clothes. He has a brown handlebar mustache and slicked back brown hair. His blue eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by illithids. Jocelyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He is content; and to find somewhere to settle down

Ideals: Opinionated. Flaws: Mundane. Bonds: Immigrant, Enemies, Poor. Occupation: Fisher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jocelyn Morley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)14 (+2) 15 (+2)8 (-1)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs

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