Bertram Holton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in grey turtlenecks beneath a black coat with brown slacks. His hair is black, silky, and of moderate length. He wears a mask on his face.
Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by giants. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Insane. Bonds: Attractive, Slave, Military, Enemies. Occupation: Bather
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Ralf Asheton, Male Human [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered yellow stockings. His hair is silver and curly. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not trust anyone and sleeps with one eye open.
History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He became a Butcher soon after.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Ugly, Secretive, Insomniac. Bonds: Military, Job. Occupation: Butcher
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 15000 sp.
Drogo Sydney, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He is generally well dressed albeit a few years behind the times. His red hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and he uses money and sex appeal to get what he needs
Bonds: Attractive, Slave, Immigrant, Adventurer, Rich. Occupation: Cook
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 14000 sp. Solid gold idol (700 gp). Solid gold idol (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Breastplate.
Guy Darlington, Male Human [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with yellow pants. He is portly but not overly obese. His silver hair is drawn into a tight pony tail with a rose scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Guy is depressed about a lot of things. He tends to be a nihilist. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of northern immigrants he idolized his father. He was an apprentice working in his father's forge. He struck the Baker job and began his own company from there.
Motivation: He's looking for his big break; and he feels kind of lost in life
Flaws: Depressed. Bonds: Rich, Immigrant, Job, Adventurer. Occupation: Baker
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp. Banded agate (7 gp). White pearl (100 gp). Red garnet (100 gp).
Chad Rutland, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has a small bristly mustache and wavy chestnut hair. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Through the years after Chad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Chad's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Adventurer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Everburning torch. 1 Antitoxin. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!