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NPC Generator

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Advanced [show]


Rolf Bentham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is cut short with large spiked bangs in the front. His green eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. A freak accident while working with his Fisher mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by drow. Rolf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Wants to raise his children well; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Disease. Bonds: Family, Religious, Enemies. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Rolf Bentham, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)17 (+3) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Alchemist’s fire.


Social Check DCs


Gerald Warwick, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears tattered old clothes. His skin is also unnaturally pale. His hair is long and white with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. He has gleaming, smiling gray eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To settle down with his crush.

Flaws: Ugly, Antagonistic, Disease. Bonds: Has a crush, Rich. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Gerald Warwick, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)9 (-1) 9 (-1)12 (+1)
Skills Acrobatics +6, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2

Possessions: 300 gp. 1 Darkwood Shield. 1 Masterwork studded leather.


Social Check DCs


Hubert Walpole, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He has a moderate pudge and is not very fit. His hair is golden and curly. His eyes, though not visible through his cowl, are violet.

Personality: Overbrimming with self-confidence, Hubert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: An old rival family wants him found; and he has money and likes to spend it

Ideals: Impeccable. Bonds: Rich, Military, Adventurer, Family. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Hubert Walpole, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)8 (-1) 16 (+3)10 (+0)
Skills History +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork manacles. 1 Masterwork Thieves’ tools. 1 Simple lock.


Social Check DCs


Hunter Yeardley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright grey suits and hats. He has moderate length black hair. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is content; and find a way to reverse the transformation of his sister

Ideals: Athletic, Logical, Gifted. Flaws: Racist, Mundane. Bonds: Family. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Hunter Yeardley, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Magnifying glass. 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs


John Graeme, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears dark leathers with embroidery. He has a hunchback. His silver hair is greasy and uncared for. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Further he is a bit of a stoner and is frequently out of it.

History: The child of eastern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: To reunite with his absent mother.

Ideals: Justice, Artistic. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

John Graeme, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 15 (+2)6 (-2)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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