Theobald Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears skinny pants and wears a red and tan robe with the hood down. His red hair is greasy and uncared for. His green eyes dart from person to person.
Personality: Theobald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a habit of throwing himself into exceedingly dangerous situations.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Artistic. Flaws: Ugly, Impulsive. Bonds: Slave. Occupation: Roofer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Aquan, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Heward Read, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a brown poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are blue.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away
Ideals: Entrepeneur. Flaws: Racist. Bonds: Guardian, Has a crush, Enemies. Occupation: Scribe
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 19000 cp.
Raymond Langley, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Raymond lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Antagonistic. Bonds: Military, Family, Adventurer. Occupation: Scribe
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Goblin, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Balimaar Ansley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears light armors faded through time and improper care. He wears a colorful flower in his silver hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the south to a Sailor, Balimaar learned a great deal about his father's area of expertise. He worked as a nervous Sailor and found it very stressful. He has drifted from career to career and currently works as a Sailor.
Motivation: Wants to open a new tavern.
Flaws: Addict, Fearful. Bonds: Attractive, Job. Occupation: Sailor
Voice: Booming voice
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. Golden pearl (80 gp). Iolite (20 gp). 1 Banded mail. 1 Half-Plate.
Trym Chester, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Assassin uniform. He has no hair. He wears round tiny glasses practically rammed into his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot resist a sob story and will often dote over anyone who has one.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Assassin soon after.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Assassin
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +1
Possessions: 300 gp. Smoky quartz (20 gp). Blue quartz (12 gp). 3 Tanglefoot bags. 1 Everburning torch.
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