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NPC Generator

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Advanced [show]


William Weston, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and is wearing a perfectly clean shirt and pair of pants. His chestnut hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He is harsh and unforgiving.

History: He was born at the edge of vast desert. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He wants to get laid; and balancing his hectic life and new assassin responsibilities is difficult

Flaws: Antagonistic, PTSD. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

William Weston, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1100 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Randal Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a necromancer, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Optimist. Bonds: Poor, Attractive, Family, Mentor. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Randal Gentry, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)15 (+2) 17 (+3)15 (+2)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerard Westbrook, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Miller, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He wears a top hat to cover his moderate length red hair. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Joker, Fighting, Logical. Bonds: Job, Nature. Occupation: Miller

Voice: Whispers

Attributes [hide]

Gerard Westbrook, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 5 (-3)9 (-1) 8 (-1)11 (+0)
Skills Animal Handling +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dustin Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of death on his torso. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. His hair, while still mostly golden, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with music.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Dustin has worked very hard to control his curse. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants his loneliness to end; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Criminal record, Has a crush. Occupation: Knight

Voice: Farmer accent

Attributes [hide]

Dustin Kimberley, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)11 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Geoffrey Shirley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Geoffrey Shirley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Simple lock.


Social Check DCs

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