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NPC Generator

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Advanced [show]


Adam Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. His hair is silver and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Adam was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Entrepeneur. Flaws: Forgetful, Insane. Bonds: Poor, Enemies. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Adam Tatum, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 40 pp.


Social Check DCs


Bertram Allerton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his nunchaku ready. His hair is silver and very short. His green eyes dart from person to person.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Bounty Hunter business at a young age. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Joker, Logical. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: Rolls R's

Attributes [hide]

Bertram Allerton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Roland Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise amber. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of western immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Depressed. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Roland Clapham, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 11
Languages Common, Auran, Terran, Halfling
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp. Banded agate (8 gp). Alexandrite (600 gp).


Social Check DCs


Peter Brandon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is long and unkept. His hazel unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical. Flaws: Ugly, Disease. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

Peter Brandon, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Investigation +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Giant, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Hugh Blythe, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is harsh and unforgiving.

History: Hugh was born the youngest of three triplets. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Family. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Hugh Blythe, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)6 (-2) 14 (+2)14 (+2)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5

Possessions: 25000 sp. 4 Smokesticks. 4 Antitoxin.


Social Check DCs

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