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Advanced [show]


Hunter Thorpe, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears grey trousers with white and black striped suspenders. He wears various colorful collared shirts. He keeps his golden hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg; and he has passion for adventuring and risk

Flaws: Addict. Bonds: Has a crush, Adventurer, Military, Job. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Hunter Thorpe, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)14 (+2) 7 (-2)17 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Bertram Bradford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and white. He has several tiny opal earrings on each ear.

Personality: This man loves singing and to teach people singing more than just about anything. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Bertram hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Further expansion of business; and he wants revenge against goblins

Ideals: Artistic. Bonds: Rich, Attractive, Enemies, Job. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Bertram Bradford, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)16 (+3) 9 (-1)15 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Infernal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Cory Kirby, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He is physically well-built. His long black hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Cory's homeland. Cory decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Joker, Entrepeneur, Fighting. Bonds: Immigrant, Family. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Cory Kirby, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)15 (+2) 6 (-2)10 (+0)
Skills Perception +0, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 4000 cp. Deep blue spinel (700 gp). Rhodochrosite (11 gp).


Social Check DCs


Guy Wharton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, Guy managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He uses money and sex appeal to get what he needs; and a rival would like him out of the picture

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Rich, Attractive, Criminal record. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Guy Wharton, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 18 (+4)8 (-1)
Skills Athletics +4, Religion +3
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gunter Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his flail ready. His chestnut hair has been sun bleached extensively. He wears an eyepatch.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Gunter Clayton, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 14 (+2)11 (+0) 14 (+2)8 (-1)
Skills Athletics +6, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4

Possessions: 300 gp.


Social Check DCs

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