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NPC Generator

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Advanced [show]


Justin Beitz, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tan shirt with thin violet vertical stripes and black pants. His silver hair is still thick. His thin eyebrows rest above his beady green eyes.

Personality: He is overprotective of those who hire his services. A true patriot, Justin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Navigator job and began his own company from there.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Antagonistic. Bonds: Guardian, Military, Job. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Justin Beitz, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 7 (-2)12 (+1) 10 (+0)15 (+2)
Skills Insight +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Arnold Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and brown robe with the hood down. He has a moderate pudge and is not very fit. He has a very tight haircut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.

History: He was raised in a plains tribe. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Arnold Huckabee, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)15 (+2) 8 (-1)10 (+0)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Peter Staurheim, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is renowned for his bright grey suits and hats. He is tall, broad shouldered and powerfully built. He keeps his chestnut hair in a flapper bob. His thin eyebrows rest above his beady hazel eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Energy wise he seems alert and responsive.

History: He got into the Fortune-teller business at a young age. His father was a soldier and died while he was still young. Peter was left his father's suit of armor and trained in its use and care. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and to end his boredom

Ideals: Impeccable, Professionalism. Flaws: Ugly, Mundane. Bonds: Job, Military. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Peter Staurheim, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lance Stanton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a pastel coat over a tan low-cut shirt, and a Stetson hat upon his head. He has silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is harsh and unforgiving.

History: He was born in the south, but his parents moved at a very young age to the north. A gifted student he started as a Actor, but he got bored and became a Gardener. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Ugly, Insane, Antagonistic. Bonds: Immigrant, Job. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Stanton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 16 (+3)8 (-1)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Silver comb with moonstones (700 gp). Large well-done wool tapestry (300 gp). 1 Everburning torch.


Social Check DCs


Don Sheldon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean white cloak covering his clean studded leather. His hair is short and black. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Don Sheldon, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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