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NPC Generator

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Robert Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a yellow and black handkerchief worn on his right side. He has a small bristly mustache and wavy black hair. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.

History: Robert was born in the west. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Impeccable, Persistence. Flaws: Hedonist. Bonds: Adventurer, Job. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Robert Mitchell, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 12000 cp.


Social Check DCs


Gerald Southey, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He is physically well-built. He wears a broad hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Actor and found it very stressful. He became a Actor soon after.

Motivation: Expand his business; and doesn't want to be a actor and was forced into it by his family

Ideals: Gifted. Flaws: Lazy. Bonds: Family, Job. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Gerald Southey, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 7 (-2)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Roland Garrick, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He tends to wear a large blue jacket. His whole body is exceptionally muscular. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Ploughman business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Bonds: Immigrant, Adventurer, Job, Family. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Roland Garrick, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)14 (+2) 12 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Alex Clayden, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. His moppish brown hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.

History: Born in the south his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has achieved small success as a Layabout.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Alex Clayden, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)17 (+3) 8 (-1)13 (+1)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Arnold Marley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is tall, broad shouldered and powerfully built. He has black hair. His amber unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Rich, Religious, Nature. Occupation: Cook

Voice: French accent

Attributes [hide]

Arnold Marley, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)6 (-2) 16 (+3)11 (+0)
Skills Arcana +0, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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