Guy Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears just a violet suit. His moppish golden hair is in a traditional bowl cut. He has a tattooed face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.
Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs
Ideals: Impeccable, Gifted, Philantrophist. Bonds: Religious, Job. Occupation: Animal Trainer
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Halfling, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Randal Presley, Male Human [Permalink]
Personal [hide]
Description: He wears a black collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He keeps his long silver hair kept up in a rat tail. His amber eyes dart from person to person.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to loving parents in a slum to the south. Over the years he perfected his riding and shooting skills. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Impeccable, Philantrophist. Bonds: Poor, Nature, Family. Occupation: Actor
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. Hematite (9 gp). Red spinel (110 gp). Star ruby (800 gp).
Hunter Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He is well dressed, constantly wearing a brown suit, red shirt, and grey tie. His auburn hair is knotted and matted. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Shipwright. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and sabotage a competitor
Flaws: Ugly, Impulsive. Bonds: Job, Nature, Immigrant. Occupation: Shipwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 30000 sp. 1 Minor magic item.
Theobald Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of daggers on his belt, each one with a emerald on the hilt. His hair is long and black with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. He has several tiny emerald earrings on each ear.
Personality: Theobald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Theobald was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Attractive, Rich, Criminal record. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 6 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 48000 sp. Obsidian (9 gp). Moonstone (60 gp). Black pearl (1200 gp).
Balimaar Webley, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a yellow poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. His red hair is heavily combed to the right. His green eyes are passionate and lively.
Personality: This man loves dancing and to teach people dancing more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was always a brilliant, if unscrupulous mind. When Balimaar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Artistic, Logical. Flaws: Insane. Bonds: Family, Military. Occupation: Marshal
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
Possessions: 12000 cp. An abacus with copper, silver and gold markers (160 gp). 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!