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Advanced [show]


Trym Kenley, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a Tanner, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Trym was left his mother's suit of armor and trained in its use and care. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Insane. Bonds: Criminal record, Poor, Military. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Trym Kenley, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)16 (+3) 12 (+1)16 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Don Skelton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He became a Banker soon after.

Motivation: Many giants want him driven away; and balancing his hectic life and new banker responsibilities is difficult

Bonds: Poor, Job, Enemies, Immigrant. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Don Skelton, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 30 pp. Sard (30 gp). Golden pearl (60 gp). Red garnet (60 gp). Amethyst (60 gp). 1 Minor magic item.


Social Check DCs


Drogo Barton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a yellow poncho over his likewise colored trousers and shirt. His hair is cut close to his head. He has a tattooed face.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was granted divine powers by his dying brother.

Motivation: Seeks redemption.

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Criminal record. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Drogo Barton, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 4 (-3)15 (+2)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Justin Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. A few years later when the south was not economically sound they moved to his current location. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.

Motivation: A deep hatred of goblins.

Bonds: Religious, Enemies, Immigrant. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Justin Kelsey, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 17 (+3)13 (+1) 10 (+0)7 (-2)
Skills Stealth +0, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 80 pp. Chalcedony (50 gp). Amethyst (70 gp). Jade (70 gp). Sard (50 gp).


Social Check DCs


Randal Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a long black beard with little hanging trinkets. His blue eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.

History: Born in the west to a Butcher, Randal learned a great deal about his father's area of expertise. Randal was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: His religion dominates his actions; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Religious, Family. Occupation: Butcher

Voice: Irish accent

Attributes [hide]

Randal Wedgwood, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)6 (-2) 9 (-1)12 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 17000 cp.


Social Check DCs

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