Heward Read, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is renowned for his bright green suits and hats. His golden hair is cut short with large spiked bangs in the front. His violet unseeing eyes seem to look past you.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 7 years old his parents immigrated from the north. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: He desires power and/or immortality; and marry his sister to traveling adventurers
Flaws: Disease. Bonds: Adventurer, Immigrant, Rich, Family. Occupation: Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Reynard Oakley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear green pants and tee shirts. His black hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has all his life been fascinated with painting.
History: Sold as a small child to a wizard, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his painting dream.
Motivation: Sabotage a competitor.
Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Apothecary
Voice: Squeaky
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 50 pp. Black pearl (1500 gp). Amethyst (110 gp). Azurite (15 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aldous Chester, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears professional attire. His white hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Aldous and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant, Slave. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Adelard Perry, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tattered old clothes. He wears his blonde hair up. His hazel eyes lackadaisically let the world flow into them.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.
History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered singing. After a long history of fighting, Adelard and his spouse have recently divorced.
Motivation: To end his boredom.
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic, Mundane. Occupation: Laborer
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 7 (-2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Adelard Addington, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears white leather gloves, a white jacket, and tight pants. His whole body is exceptionally muscular. His broad hat is riddled with cuts and holes. His hazel eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born several months after his father was called into army service. Adelard was born on a far southern island where he grew up under the tutelage of his father, an expert Merchant. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Immigrant, Military. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
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