Lance Bentham, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has moderate length auburn hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Lance enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: When he was but 8 years old his parents immigrated from the east. Lance was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Brewer. He left for the east, certain he would find work there.
Motivation: Meet up once more with his childhood friend.
Flaws: Addict, Hedonist. Bonds: Attractive, Adventurer, Immigrant. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Cory Eastoft, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has a large violet mantle and cape that has been intricately interwoven into his pastel robe. He has a long black beard with little hanging trinkets. He has gray eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the south to a Bellfounder, Cory learned a great deal about his father's area of expertise. A gifted student he started as a Bather, but he got bored and became a Bellfounder. He inherited the family business which he has now maintained for 2 years.
Motivation: Expand his business; and to protect his home
Ideals: Optimist. Bonds: Job, Guardian. Occupation: Bellfounder
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. 1 Masterwork studded leather. 1 Masterwork Heavy steel shield. 1 Breastplate.
Clerebold Hastings, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket. He is bristling with hidden weapons, mostly pickaxes and glaives. He has wavy golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a minor phobia of water and hates getting wet.
History: When he was but 4 years old his parents immigrated from the north. He helped his father out around the business and became quite the natural. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and he wants to get laid
Flaws: Ugly, Fearful. Bonds: Criminal record, Immigrant, Job, Has a crush. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp.
Bertram Clive, Male Human [Permalink]
Personal [hide]
Description: This man wears an entirely tan suit with violet socks and a vest with buckled shoes, and sports empty pouches on his belt. His long red hair reaches down to his waist. His violet eyes lackadaisically let the world flow into them.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Bertram took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Bertram never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away
Ideals: Gifted. Flaws: Shy, Disease. Bonds: In love, Enemies. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Lapis lazuli (5 gp). Silver pearl (110 gp). Iolite (20 gp).
Adelard Beverly, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a blue poncho over his likewise colored trousers and shirt. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and beady.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: Money/treasure; and to reunite with his old friends
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Banker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp. Sard (50 gp). Carnelian (50 gp). Golden yellow topaz (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!