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NPC Generator

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Advanced [show]


Ernest Thornton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his black robe and has his bastard sword always slung over his shoulder. His blonde hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Ernest was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has a crush on the local Mercenary; and to reunite with his absent father

Flaws: Antagonistic. Bonds: Family, Criminal record, Has a crush. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Thornton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Kody Southey, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Bounty Hunter. He is portly but not overly obese. His silver hair is knotted and matted. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Disciplined. Flaws: Shy, Secretive, Depressed. Bonds: Nature. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Kody Southey, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Theobald Leighton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing the road beaten gear of a warrior. He is an epitome of beauty. He has wavy auburn hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He is the product a well kept family trust fund and as such has never really known need. In his 10th year, his parents were killed by a dire rats raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Fighting, Justice, Artistic. Bonds: Attractive, Rich, Enemies. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Theobald Leighton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 12 (+1)7 (-2)
Skills Performance +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Alex Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. His hair is black and curly. His eyes are likewise gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Interpreter, but he got bored and became a Locksmith. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Optimist, Fighting. Flaws: Lazy. Bonds: Job. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alex Wesley, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 18000 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Richard Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a kukri on his belt. He carries a battered mace and tarnished kukri as well. He has a long red beard with little hanging trinkets. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Through the years after Richard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Richard's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and a deep hatred of giants

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Richard Coombs, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 6 (-2)14 (+2) 13 (+1)10 (+0)
Skills Athletics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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