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NPC Generator

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Advanced [show]


Gerard Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He wears his hair in dreadlocks. His blue eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised by priests from a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerard. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic, Insane. Bonds: Criminal record, Religious, Mentor. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Gerard Bradly, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)16 (+3) 10 (+0)15 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Wade, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a red vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his blonde hair well, parting it to the left. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small desert village. His father was a soldier and died while he was still young. Roger was left his father's suit of armor and trained in its use and care. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business.

Flaws: Ugly. Bonds: Religious, Job, Nature, Military. Occupation: Stylist

Voice: Slow speaker

Attributes [hide]

Roger Wade, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 12 (+1)8 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lance Budd, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is calm most of the time but flees social interaction. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Mentor. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Lance Budd, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)10 (+0) 19 (+4)13 (+1)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 30000 cp. White pearl (130 gp). Tourmaline (130 gp). 1 Buckler.


Social Check DCs


Gunter Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are blue and catlike.

Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Flaws: Hedonist, Fearful. Bonds: Poor, Adventurer. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Gunter Hayley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Anthony Mori, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. His red hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Anthony would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Anthony was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly. Bonds: Religious, Military, Family, Rich. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Anthony Mori, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)9 (-1) 17 (+3)15 (+2)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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