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Advanced [show]


Roger Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat, and he perpetually has his rapier ready. His blonde hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a great chef.

History: He was born into a rich family. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Gifted. Flaws: Cynical, Antagonistic. Bonds: Rich. Occupation: Navigator

Voice: Low rumbling, strings words together

Attributes [hide]

Roger Hailey, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Athletics +0, Intimidation +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Peter Gracey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a faded coat and loose pants complete with small hat. He sports a long silver beard, and similarly colored long hair. His eyes are a pleasant gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants nothing more than to rejoin the army; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Criminal record, Military. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Peter Gracey, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 11 (+0)7 (-2)
Skills Athletics +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theobald Melancon, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His right hand appears badly burned and disfigured. His blonde hair is still thick. His blue eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Impeccable. Flaws: Disease. Bonds: Family, Criminal record. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Theobald Melancon, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 17000 sp. Obsidian (12 gp). Hematite (12 gp). Blue sapphire (400 gp). White opal (400 gp).


Social Check DCs


Anselm Ansley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is auburn, silky, and of moderate length. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He would rather hide behind his crafts than deal with other people.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: He has decided he is irredeemable; and nothing but the best is good enough for him

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Anselm Ansley, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 7 (-2)9 (-1)
Skills Intimidation +1, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 cp. Blue quartz (12 gp). Rhodochrosite (12 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). 1 Minor magic item.


Social Check DCs


Theobald Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. He wears his blonde hair up in a very large beehive style do. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses divination through singing.

History: He comes from a rich eastern family. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Athletic, Philantrophist, Gifted. Bonds: Rich, Debt. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Theobald Ainsworth, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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