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Advanced [show]


Aldous Coombs, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. With bright auburn hair and a scraggly beard. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the west to a Sellsword, Aldous learned a great deal about his father's area of expertise. He worked as a nervous Sellsword and found it very stressful. He struck the Sellsword job and began his own company from there.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Antagonistic. Bonds: Religious, Job, Enemies. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Aldous Coombs, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Investigation +3, Stealth +6
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Citrine (70 gp). Eye agate (8 gp).


Social Check DCs


Clerebold Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are blue and catlike.

Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants his loneliness to end; and wants to open a new tavern

Flaws: Racist. Bonds: Attractive, Job, Rich, Adventurer, Has a crush. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Clerebold Blyth, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)16 (+3) 11 (+0)15 (+2)
Skills Investigation +5, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Silver chalice with lapis lazuli gems (110 gp).


Social Check DCs


Wymar Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Wymar was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Fighting. Bonds: Attractive, Adventurer. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Wymar Hamilton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)13 (+1) 11 (+0)7 (-2)
Skills Deception +0, Insight +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Tiger eye turquoise (6 gp). Red spinel (150 gp).


Social Check DCs


Conrad Alston, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. He keeps his chestnut hair in a flapper bob. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He now travels the world, in search of power and loot.

Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark

Ideals: Justice, Gifted. Bonds: Religious, Adventurer, Family. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Conrad Alston, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)16 (+3) 8 (-1)11 (+0)
Skills Deception +2, History +5
Senses Passive Perception 9
Languages Common, Aquan, Gnoll, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Godfrey Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time. He wears a colorful flower in his red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss.

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Has a crush, Nature. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Godfrey Rodney, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)14 (+2) 12 (+1)18 (+4)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. Peridot (20 gp).


Social Check DCs

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