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NPC Generator

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Advanced [show]


Arnold Elton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long golden beard with little hanging trinkets. His eyes are hazel and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a font of random trivia from the lore and stories he has discovered

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Arnold Elton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)7 (-2) 11 (+0)7 (-2)
Skills History +0, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Balimaar Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He is dressed in an above average manner. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born in a small plains village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by drow. Balimaar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Greedy. Bonds: Attractive, Enemies, Nature, Mentor. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Cholmondeley, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gomory Winthrop, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is still thick. His eyes are blue and beady.

Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing music.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Jeweler father left him crippled. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and to reunite with his absent father

Ideals: Artistic. Flaws: Ugly, Insane, Disease. Bonds: Family. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Gomory Winthrop, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)5 (-3) 7 (-2)14 (+2)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1500 sp. Blue quartz (4 gp).


Social Check DCs


Balimaar Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with yellow socks and a vest with buckled shoes. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His eyes are a pleasant amber.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Balimaar was raised in a hard working conservative environment. He has had some formal painting training, and achieved minor success. He now owns his own business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice, Logical, Artistic. Bonds: Job, Criminal record. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Balimaar Redfield, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 17 (+3)12 (+1)
Skills Investigation +4
Senses Passive Perception 13
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerald Tindall, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. He wears his chestnut hair up in a very large beehive style do. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also hits on women, regardless of circumstances.

History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He would like to get married and retire.

Ideals: Impeccable. Bonds: Attractive, Has a crush, Rich, Nature. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Gerald Tindall, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs

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