Raymond Weston, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a green and black handkerchief worn on his right side. His hair is short and chestnut. He wears large thick round spectacles.
Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Impulsive. Bonds: Job. Occupation: Detective
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Silver pearl (70 gp). 1 Minor magic item.
Tim Gentry, Male Human [Permalink]
Personal [hide]
Description: This southern man prefers to wear black pants and tee shirts. His clothes are grease stained in places. His head has been shaved. His eyes are a pleasant green.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Tim's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Seamstress
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 18 (+4) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1300 sp.
Roland Kensley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, red cloak. His hair is silver, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Roland speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Flattery will make him almost putty in your hands.
History: He was born in the south. He worked as a nervous Slave Trader and found it very stressful. He has set out to sabotage the competition.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Impeccable. Flaws: Selfish, Addict. Bonds: Immigrant, Attractive, Job. Occupation: Slave Trader
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp.
Guy Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is smooth and relatively long. His fierce amber eyes like to dwell on things.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.
History: Sold as a small child to a brothel owner, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His divine abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and a rival would like him out of the picture
Ideals: Professionalism, Gifted. Bonds: Attractive, Guardian, Mentor. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Gunter Chatham, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a moderate pudge and is not very fit. He sports a long red beard, and similarly colored long hair. His eyes are violet and catlike.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Joker, Logical. Bonds: Rich, Job, Criminal record. Occupation: Butcher
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 300 gp.
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